Eclipse


Eclipss is a modpack dedicated to ease of use and appeals to all audiences of Minecraft-modpack players!

Our goal is to provide a modpack that everyone can enjoy - whether it be factories, exploration, or combat!

Download the latest version of Eclipse here: 0.6.1

While you're at it, why not subscribe to UnperishedFoods?


Project information

Version: 1.20.1

Modloader: Forge

Suggested modloader version: 47.2.30

Latest modpack version: 0.6.1

Test server IP: MayhemMC.shockbyte.quest


Changelogs

v0.6.1:

Updated EclipseCore with a whole bunch of new features! Added Audiophile. Added TMs for Cobblemon. Updated Music Redefined. Updated all mods!

v0.6:

Added cobblemon and removed the Let's Do mods. Replaced the Let's Do mods with good alternatives. Rebranded the entire modpack. Updated most of the mods.

v0.5.3a:

Fix errors in 0.5.3!

v0.5.3:

WARNING: THIS VERSION IS BROKEN. THE NEXT UPDATE (0.5.3a) WILL FIX THE ERRORS. Updated EpsilonCore and Music Redefined with tons of new tracks and some new blocks. Added performance mods to make the modpack smoother. Updated some out-of-date mods for a better experience. Added recipes for automating fluorite in KubeJS. Updated FTB Quests with some new quests for Mekanism (FTB Quests still takes a long time to do so as of now it still isn't finished).

v0.5.2:

0.5.1 but with updated stuff and hopefully getting through to CurseForge.

v0.5:

Added our brand new mod, EpsilonCore! This mod adds a few new features for use in the modpack that couldn't be added with KubeJS. Updated some mods that needed updating. Added tons of recipes for EVERY artifact in the artifacts mod!

v0.4.2:

Added more guns and planes.

v0.4.1:

Fix compatibility issues when using login protection. Updated some mods to allow for better connectivity between worlds. Added a brand-new resource pack that changes some menu music (you may not hear it initially, you will if you play long enough). Disabled shaders on by default as it causes performance issues on some computers, you may still turn on shaders in video settings -> shader packs. Made sure "fancymenu-data" was exported to make sure settings were correct.

v0.4:

- Added a couple of combat and food mods - Updated default keybinds - Edited some KubeJS - Some small quest tweaks (questing is still unfinished)

v0.3.2:

Added some stuff to kubejs and added starbunclemania.

v0.3.1:

Added a couple of new QoL mods - TONS of quest updates (still not finished) - TONS of KubeJS (including tech, magic, and combat initiators, as well as COMPRESSED NETHERRACK!) Lots of recipe additions. - Much more to come! :)

v0.3b:

Added LOTS of mods! Tons of new features while preserving the look and feel of the old modpack. Stay tuned for more patches and updates! :D

v0.2.1:

Reworked menu to hopefully fix GUI bugs and added overloaded armor bars! Also maybe an easter egg or two.

v0.2:

Began drafting quests! Added Oculus. Added Nature's and Explorer's compass. Added Twilight Forest. Made cool menus and loading screens! :)

v0.1.2:

Fixed Louie's bugs. Made sure default settings were as they should be. Menu is "not broken" anymore.

v0.1.1:

- Added some more technology mods as well as embeddium now that we are sure it works with Epsilon.

v0.1:

First ever upload of epsilon, containing basic mods + our menu. Do not expect future versions to be cross compatible.
Here be dragons!


Modpack Images

1 / 4
Forest shrine surrounded by various colorful trees.
2 / 4
Forest shrine with sunrise through the trees.
3 / 4
Blue forest with sunlight streaming down.
4 / 4
Blue forest shot from over water.

Thanks, W3Schools for the slideshow!